Showing posts with label dust jacket. Show all posts
Showing posts with label dust jacket. Show all posts

Friday, April 13, 2012

Clockwork and Cryptography: Angelmaker Code Hints, Part 5


Welcome back, Detachment 2702. How goes the codebreaking? Hopefully you've made some progress. Have you checked the classifieds yet? *wink wink*

Hint 0/1
Hint 2
Hint 3
Hint 4

So when I was at this point in the code, I was able to read ciphertext where I knew the plaintext equivalent - namely, the hint pages that Knopf put out, like this one:

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If I were a gung-ho codebreaker, and I decided I didn't want any 3rd-party hints (i.e., those from this blog), and that I just wanted to use what Knopf provided (good for you!), I think that the most valuable ones to look at are probably the one above and the "Soot and sorrow, I know it" one. Just sayin'.

As I think I mentioned before, this image was pretty key in my realization that 1) the text in the hint pages was reflected in the disks and 2) the disks were not 1:1 with either letters or words.  In five of the first six images, the code reiterates some of the text on the page. I'm not saying which ones, but if you haven't figured that bit out yet...happy birthday. Free hint. Since I last posted, Knopf put up an extra three hint pages (here), and they're perhaps slightly trickier. Although come to think of it, when I first tackled the hint pages, I spent some time considering that the code disks could spell out (MAJOR HINT) the speaker of the quote, and not the quote itself. 


Look at me, rambling on, and that's not even what I brought you all here to say. Like I mentioned above, if you sort of half-understand how the disks break up the plaintext, you can read things like the hint pages, but not anything useful - like the text on the dust jacket. This hint might help:


What's up with the gap?
Straight up: the "gap" in the outer ring (where it exists) represents the beginning of a word. Where there's no gap, that means that the disk continues the word started by the prior disk. 
 Just like this bit of linguistic and etymological sleight of hand, yuo cna rdae tihs qtieu esaiyl, as lngo as teh itniail ltetsre aer in teh prorep pcael. Knowing where that first letter goes will go a long way towards clarifying the plaintext. 


That said, there don't seem to be totally explicit rules as to how the plaintext is broken up across the disks. Based on Hint 1, I initially thought it was purely syllabic, but based on something apocalyptic (*wink wink nudge nudge*), I think it may be just a matter of convenience. Certainly, you can find disks that hold more or less than one syllable by the official definition.

Hope that helps you...and please do drop me a note! If you've cracked the thing wide open, I'd love to hear about it, and if you're hopelessly stuck, leave a comment and I'll see what I can do to help. Has anyone made it all the way down the rabbit hole yet? If so, I don't believe I caught your name...?  ;)

Happy codebreaking!

That's all I've got for now...if you need more help, feel free to leave a comment, and I'll see what I can do.

Sunday, April 1, 2012

Clockwork and Cryptography: Angelmaker Code Hints, Part 1

Nick Harkaway's witty, whimsical, energetic Angelmaker was released in the US a little over a week ago (you'd better believe I pre-ordered it), approximately a month behind the British/UK release. If you are, like me,  both 1) American and 2) a ginormous Nick Harkaway fan, this was an irksome (if expected) delay.(Taking a moment to note that spell-check takes issue with "pre-order" and "preorder," but not "ginormous.") It turns out that the wait was worth it, because the good people at Knopf and AAS Graphic Design have gifted us with a dust jacket design worthy of the book itself.


I will assume that if you're here, you already know that those discs are a code. (When I found this out, I took a moment to make an offering to the gods of clockwork, steampunk, difference engines, for they are good to us. Also to Ada Lovelace, oft-forgotten programmer extraordinaire.) I'll also assume that you're having trouble cracking it. To that end, I've put together a few hints to help you out, because the reward really is intriguing. 

My first hint is: STOP LOOKING FOR HINTS AND START SOLVING IT YOURSELF. SLACKER.

Seriously. Your self-esteem and your ego will thank me. This is a code that is meant to be broken (what good is it in this context otherwise?), so you know that it's not terribly difficult. Clever, yes. Difficult, no.

Ok, fine. We'll call that Hint 0. You won't be much happier with Hint 1, but here it is (last chance to do it yourself! Turn back now!) : 
Look with your eyes.
Courtesy of Arya Stark, via Syrio Forel, of course. Take a new look at the dust jacket. There are clues there to get you started - even clues to suggest the existence of a code, if you hadn't known there was one there. Look closely. Take it off the book, if you need to. The heart of codebreaking is in recognizing patterns where there don't seem to be any, so let your pattern-sensitive human brain take over for a minute, and go with your gut.



Start there.


More hints to come. Enjoy!

Ready for more? Hint 2 is here.